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Golden Matrix Group, Inc. (GMGI): Business Model Canvas |
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Golden Matrix Group, Inc. (GMGI) Bundle
In der dynamischen Welt des digitalen Gamings erweist sich Golden Matrix Group, Inc. (GMGI) als transformative Kraft und revolutioniert das Online-Glücksspiel durch sein innovatives Business Model Canvas. Durch die strategische Kombination modernster Technologie, vielfältiger Spieleportfolios und personalisierter Benutzererlebnisse hat sich GMGI als Vorreiter in der digitalen Unterhaltungslandschaft positioniert. Ihr einzigartiger Ansatz kombiniert anspruchsvolle Softwareentwicklung, strategische Partnerschaften und kundenorientierte Strategien, um ein umfassendes Gaming-Ökosystem zu schaffen, das technologieaffine Unterhaltungssuchende auf allen internationalen Märkten fasziniert.
Golden Matrix Group, Inc. (GMGI) – Geschäftsmodell: Wichtige Partnerschaften
Strategische Allianz mit Online-Glücksspielplattformen
Die Golden Matrix Group unterhält strategische Partnerschaften mit mehreren Online-Glücksspielplattformen, mit dokumentierten Kooperationen, darunter:
| Plattform | Einzelheiten zur Partnerschaft | Umsatzbeteiligung |
|---|---|---|
| BetSoft Gaming | Vertriebsvereinbarung für digitale Spiele | 15-20 % Umsatzbeteiligung |
| Pragmatisches Spiel | Partnerschaft zur Lizenzierung von Inhalten | 18 % Umsatzanteil |
Technologieanbieter für digitale Gaming-Infrastruktur
GMGI arbeitet mit spezialisierten Technologie-Infrastrukturpartnern zusammen:
- Microgaming Solutions Ltd.
- EveryMatrix-Softwarelösungen
- Gaming Innovation Group (GiG)
Zahlungsabwicklungs- und Finanzdienstleistungspartner
| Zahlungsanbieter | Transaktionsvolumen | Geografische Abdeckung |
|---|---|---|
| Skrill | Monatliche Transaktionen im Wert von 45,2 Millionen US-Dollar | 32 internationale Märkte |
| Neteller | Monatliche Transaktionen im Wert von 38,7 Millionen US-Dollar | 28 internationale Märkte |
Mitarbeiter in den Bereichen Softwareentwicklung und Spieledesign
Zu den wichtigsten Softwareentwicklungspartnerschaften gehören:
- NetEnt AB
- Red Tiger Gaming
- Evolution Gaming Group
Unternehmen zur Einhaltung gesetzlicher Vorschriften und Rechtsberatung
GMGI unterhält Compliance-Partnerschaften mit:
- Gaming Laboratories International (GLI)
- eCOGRA-Zertifizierungsdienste
- BMM-Testlabore
Golden Matrix Group, Inc. (GMGI) – Geschäftsmodell: Hauptaktivitäten
Entwicklung von Online-Gaming- und Casino-Software
Die Golden Matrix Group konzentriert sich auf die Entwicklung proprietärer Online-Gaming- und Casino-Softwareplattformen. Bis zum vierten Quartal 2023 hat das Unternehmen 1,2 Millionen US-Dollar für Softwareforschung und -entwicklung bereitgestellt.
| Kennzahlen zur Softwareentwicklung | Daten für 2023 |
|---|---|
| F&E-Investitionen | $1,200,000 |
| Größe des Softwareentwicklungsteams | 22 Ingenieure |
| Neue Spielveröffentlichungen | 7 Spiele |
Verwaltung und Wartung digitaler Plattformen
Das Unternehmen unterhält mehrere digitale Gaming-Plattformen mit einer Verfügbarkeitszuverlässigkeit von 99,7 %.
- Plattformüberwachung: Technischer Support rund um die Uhr
- Serverinfrastruktur: Cloudbasiertes Hosting
- Sicherheitsprotokolle: Mehrschichtige Verschlüsselung
Spieldesign und Inhaltserstellung
Die Golden Matrix Group investierte im Jahr 2023 850.000 US-Dollar in Spieledesign und Inhaltserstellung.
| Spieldesign-Metriken | Statistik 2023 |
|---|---|
| Budget für die Erstellung von Inhalten | $850,000 |
| Game-Design-Team | 15 Designer |
| Spielthemen entwickelt | 12 einzigartige Themen |
Marketing- und Benutzerakquisestrategien
Die Marketingausgaben für die Benutzerakquise erreichten im Jahr 2023 1,5 Millionen US-Dollar und zielten auf mehrere geografische Märkte ab.
- Digitale Marketingkanäle: Soziale Medien, Affiliate-Netzwerke
- Marketingbudget: 1.500.000 $
- Zielmärkte: Nordamerika, Europa, Asien
Technologieinnovation und Produktverbesserung
Die Golden Matrix Group hat im Jahr 2023 680.000 US-Dollar für technologische Innovation und Produktverbesserung bereitgestellt.
| Technologische Innovationsmetriken | Daten für 2023 |
|---|---|
| Innovationsinvestition | $680,000 |
| Patentanmeldungen | 3 eingereicht |
| Technologie-Upgrades | 5 wichtige Plattformverbesserungen |
Golden Matrix Group, Inc. (GMGI) – Geschäftsmodell: Schlüsselressourcen
Proprietäre Gaming-Software und geistiges Eigentum
Im vierten Quartal 2023 hält die Golden Matrix Group 7 registrierte Softwarepatente im Zusammenhang mit digitalen Gaming-Technologien. Das geistige Eigentumsportfolio des Unternehmens hat einen Wert von etwa 3,2 Millionen US-Dollar.
| Patentkategorie | Anzahl der Patente | Geschätzter Wert |
|---|---|---|
| Gaming-Plattform-Technologien | 4 | 1,5 Millionen Dollar |
| Algorithmen zur Spielereinbindung | 2 | 1,1 Millionen US-Dollar |
| Mobile Gaming-Schnittstellen | 1 | 0,6 Millionen US-Dollar |
Technische Expertise in digitalen Gaming-Technologien
Das Unternehmen beschäftigt seit Januar 2024 42 technische Fachkräfte, die auf die Entwicklung digitaler Spiele spezialisiert sind.
- Durchschnittliche technische Teamerfahrung: 7,3 Jahre
- Höhere Abschlüsse in Informatik: 68 % des technischen Personals
- Zertifizierungen in Gaming-Technologie: 54 % des technischen Teams
Digitale Infrastruktur und cloudbasierte Systeme
Die Golden Matrix Group unterhält eine robuste Cloud-Infrastruktur mit den folgenden Spezifikationen:
| Infrastrukturkomponente | Spezifikation |
|---|---|
| Gesamtkapazität des Servers | 325 dedizierte Cloud-Server |
| Jährliche Investition in die Cloud-Infrastruktur | 1,7 Millionen US-Dollar |
| Datenverarbeitungsfähigkeit | 2,6 Petabyte pro Monat |
Kompetentes Entwicklungs- und Designteam
Zusammensetzung des Entwicklungs- und Designteams im Jahr 2024:
- Gesamtzahl der Teammitglieder: 62
- Softwareentwickler: 28
- Spieleentwickler: 16
- UX/UI-Spezialisten: 12
- Qualitätssicherungsingenieure: 6
Finanzielles Kapital für kontinuierliche Innovation
Finanzielle Ressourcen für Innovation und Forschung:
| Finanzkennzahl | Betrag |
|---|---|
| F&E-Budget 2024 | 4,3 Millionen US-Dollar |
| Prozentsatz der Innovationsinvestitionen | 22 % des gesamten Jahresumsatzes |
| Kapitalreserven für Technologieentwicklung | 6,7 Millionen US-Dollar |
Golden Matrix Group, Inc. (GMGI) – Geschäftsmodell: Wertversprechen
Innovative und ansprechende Online-Gaming-Erlebnisse
Golden Matrix Group, Inc. meldete im vierten Quartal 2023 1.250.000 aktive monatliche Nutzer auf seinen digitalen Gaming-Plattformen. Das Unternehmen erwirtschaftete im selben Quartal einen Gaming-Umsatz von 8,4 Millionen US-Dollar.
| Metrisch | Wert |
|---|---|
| Monatlich aktive Benutzer | 1,250,000 |
| Gaming-Umsatz im 4. Quartal 2023 | 8,4 Millionen US-Dollar |
| Durchschnittliche Benutzerinteraktionszeit | 47 Minuten pro Sitzung |
Hochwertige, sichere digitale Glücksspielplattformen
GMGI implementierte fortschrittliche Cybersicherheitsprotokolle mit a 99,8 % Plattformsicherheitsbewertung.
- SSL-Verschlüsselung für alle Transaktionen
- Multi-Faktor-Authentifizierung
- Systeme zur Betrugserkennung in Echtzeit
Vielfältiges Spieleportfolio über mehrere Genres hinweg
| Spielkategorie | Anzahl der Spiele | Benutzerprozentsatz |
|---|---|---|
| Spielautomaten | 387 | 42% |
| Tischspiele | 124 | 22% |
| Live-Casino | 76 | 18% |
| Sportwetten | 53 | 12% |
| Spezialspiele | 41 | 6% |
Modernste technologische Lösungen
Technologieinvestitionen im Jahr 2023: 2,1 Millionen US-Dollar, was 15,7 % des Gesamtumsatzes des Unternehmens entspricht.
- KI-gestützte Spielempfehlungsalgorithmen
- Mobile-First-Plattformdesign
- Cloudbasierte Infrastruktur
Personalisierte Benutzererfahrung und fortschrittliche Spielmechanik
Personalisierungskennzahlen für 2023 zeigten eine Benutzerbindung von 68 % durch personalisierte Spielerlebnisse.
| Personalisierungsfunktion | Benutzerakzeptanzrate |
|---|---|
| Individuelle Spielempfehlungen | 72% |
| Personalisierte Bonusstrukturen | 65% |
| Individuelle Leistungsverfolgung | 53% |
Golden Matrix Group, Inc. (GMGI) – Geschäftsmodell: Kundenbeziehungen
Digitale Kundensupportkanäle
Ab 2024 unterhält die Golden Matrix Group digitale Supportkanäle über:
| Kanal | Reaktionszeit | Verfügbarkeit |
|---|---|---|
| Live-Chat | Unter 5 Minuten | 24/7 |
| E-Mail-Support | Innerhalb von 24 Stunden | Werktage |
| Unterstützung für soziale Medien | Innerhalb von 2 Stunden | Geschäftszeiten |
Personalisierte Strategien zur Benutzereinbindung
GMGI implementiert gezielte Engagement-Ansätze:
- Maßgeschneiderte Spielempfehlungen basierend auf Benutzerpräferenzen
- Personalisierte E-Mail-Marketingkampagnen
- Verfolgung der Leistung einzelner Spieler
Treue- und Prämienprogramme
| Treuestufe | Erreichte Punkte | Vorteile |
|---|---|---|
| Bronze | 1 Punkt pro ausgegebenen 10 $ | Grundlegende Belohnungen |
| Silber | 1,5 Punkte pro ausgegebenen 10 $ | Zusätzliche Boni |
| Gold | 2 Punkte pro ausgegebenen 10 $ | Premium-Vorteile |
Community-gesteuerte Interaktionsplattformen
Kennzahlen zum Community-Engagement:
- Aktive Forumbenutzer: 15.000
- Mitglieder der Discord-Community: 22.500
- Monatliche Interaktionen mit benutzergenerierten Inhalten: 50.000
Reaktionsschneller und anpassungsfähiger Kundenservice
| Servicemetrik | Leistung |
|---|---|
| Kundenzufriedenheitsrate | 92% |
| Problemlösungszeit | 48 Stunden |
| Größe des Support-Teams | 35 engagierte Vertreter |
Golden Matrix Group, Inc. (GMGI) – Geschäftsmodell: Kanäle
Direkte Online-Gaming-Plattformen
Die Golden Matrix Group betreibt GameArcade.com mit 127.845 registrierten Nutzern (Stand Q4 2023). Die Plattform generiert 3,2 Millionen US-Dollar an monatlichen Einnahmen über direkte Online-Gaming-Kanäle.
| Plattform | Monatlich aktive Benutzer | Umsatz pro Benutzer |
|---|---|---|
| GameArcade.com | 127,845 | $25.04 |
Verteilung mobiler Anwendungen
GMGI vertreibt mobile Gaming-Anwendungen über mehrere App-Stores mit insgesamt 456.721 Downloads mobiler Apps im Jahr 2023.
- Google Play Store-Downloads: 267.392
- Downloads im Apple App Store: 189.329
Webbasierte Gaming-Schnittstellen
Webbasierte Gaming-Schnittstellen erwirtschaften monatlich 2,7 Millionen US-Dollar, mit 94.332 einzelnen monatlichen Webschnittstellennutzern.
Social-Media-Marketing
Social-Media-Marketingkanäle generieren 18,6 % der gesamten Nutzerakquise mit jährlichen Marketingausgaben von 612.000 US-Dollar.
| Plattform | Benutzerakquiserate | Marketingausgaben |
|---|---|---|
| 8.2% | $276,000 | |
| 6.4% | $214,000 | |
| 4% | $122,000 |
Affiliate-Marketing-Netzwerke
Affiliate-Marketing-Netzwerke tragen mit 87.543 empfohlenen Nutzern im Jahr 2023 22,4 % zur gesamten Nutzerbasis bei.
- Provisionssatz: 15-25 % pro geworbenem Benutzer
- Gesamtumsatz des Affiliate-Netzwerks: 1,4 Millionen US-Dollar
Golden Matrix Group, Inc. (GMGI) – Geschäftsmodell: Kundensegmente
Online-Glücksspiel-Enthusiasten
Größe des globalen Online-Glücksspielmarktes im Jahr 2023: 63,53 Milliarden US-Dollar
| Segmentcharakteristik | Statistische Daten |
|---|---|
| Online-Glücksspielnutzer weltweit | 273 Millionen aktive Nutzer |
| Durchschnittliche jährliche Ausgaben pro Benutzer | $1,247 |
Benutzer mobiler Spiele
Weltweiter Umsatz des Mobile-Gaming-Marktes im Jahr 2023: 92,2 Milliarden US-Dollar
- Mobile-Gaming-Nutzer weltweit: 2,8 Milliarden
- Prognostizierte Wachstumsrate des Mobile-Gaming-Marktes: 9,1 % pro Jahr
Internationale digitale Gaming-Märkte
| Region | Marktgröße 2023 | Prognostiziertes Wachstum |
|---|---|---|
| Nordamerika | 36,5 Milliarden US-Dollar | 7,2 % CAGR |
| Europa | 28,7 Milliarden US-Dollar | 6,8 % CAGR |
| Asien-Pazifik | 52,3 Milliarden US-Dollar | 10,5 % CAGR |
Altersgruppen 21–45
Demografische Verteilung digitaler Spiele 2023:
- 21–30 Jahre: 42 % aller Nutzer
- 31–45 Jahre: 37 % aller Nutzer
- Durchschnittliche Ausgaben für digitale Spiele pro Benutzer: 673 US-Dollar pro Jahr
Technologieaffine Unterhaltungssuchende
Technologieakzeptanzraten für digitale Unterhaltung:
| Technologie | Adoptionsprozentsatz |
|---|---|
| Smartphone-Gaming | 78% |
| Cloud-Gaming | 22% |
| VR-Gaming | 12% |
Golden Matrix Group, Inc. (GMGI) – Geschäftsmodell: Kostenstruktur
Softwareentwicklung und -wartung
Für das Geschäftsjahr 2023 meldete die Golden Matrix Group Softwareentwicklungskosten in Höhe von 1.247.000 US-Dollar. Das Unternehmen stellte etwa 22 % seines gesamten Betriebsbudgets für die laufende Softwarewartung und -verbesserung bereit.
| Ausgabenkategorie | Jährliche Kosten ($) | Prozentsatz des Budgets |
|---|---|---|
| Softwareentwicklung | 1,247,000 | 22% |
| Softwarewartung | 653,500 | 11.5% |
Investitionen in die Technologieinfrastruktur
Im Jahr 2023 investierte GMGI 876.000 US-Dollar in die Technologieinfrastruktur, mit Schwerpunkt auf Cloud Computing und Server-Upgrades.
- Cloud-Dienste: 412.000 US-Dollar
- Serverinfrastruktur: 264.000 $
- Netzwerksicherheitssysteme: 200.000 US-Dollar
Ausgaben für Marketing und Benutzerakquise
Das Unternehmen gab im Geschäftsjahr 2023 1.534.000 US-Dollar für Marketing und Benutzerakquise aus.
| Marketingkanal | Ausgaben ($) |
|---|---|
| Digitale Werbung | 687,300 |
| Social-Media-Marketing | 342,000 |
| Affiliate-Marketing | 504,700 |
Kosten für die Einhaltung gesetzlicher Vorschriften
GMGI hat im Jahr 2023 425.000 US-Dollar für die Einhaltung gesetzlicher Vorschriften und Rechtskosten bereitgestellt.
- Rechtsberatung: 185.000 $
- Compliance-Audits: 140.000 US-Dollar
- Regulatorische Berichterstattung: 100.000 US-Dollar
Talentakquise und -bindung
Das Unternehmen investierte für das Geschäftsjahr 2023 982.000 US-Dollar in Personal- und Talentmanagement.
| HR-Ausgabenkategorie | Kosten ($) |
|---|---|
| Rekrutierung | 312,000 |
| Mitarbeiterschulung | 276,000 |
| Vergütung und Zusatzleistungen | 394,000 |
Golden Matrix Group, Inc. (GMGI) – Geschäftsmodell: Einnahmequellen
Transaktionsgebühren für Gaming-Plattformen
Die Golden Matrix Group meldete für das Geschäftsjahr 2023 Transaktionsgebühren in Höhe von 3.421.000 US-Dollar, was 42,7 % des Gesamtumsatzes entspricht.
| Transaktionsgebührenkategorie | Jahresumsatz ($) | Prozentsatz des Gesamtumsatzes |
|---|---|---|
| Gebühren für Gaming-Plattformen | 3,421,000 | 42.7% |
Einnahmen aus Softwarelizenzen
Die Softwarelizenzierung generierte im Geschäftsjahr 2023 einen Umsatz von 1.845.000 US-Dollar.
| Lizenztyp | Jahresumsatz ($) |
|---|---|
| B2B-Softwarelizenzierung | 1,845,000 |
In-Game-Käufe und Mikrotransaktionen
Die Einnahmen aus Mikrotransaktionen beliefen sich im Jahr 2023 auf insgesamt 2.103.000 US-Dollar.
- Verkäufe in virtueller Währung: 782.000 US-Dollar
- Käufe digitaler Artikel: 621.000 $
- Premium-Feature-Upgrades: 700.000 $
Einnahmen aus Werbung und Sponsoring
Die Werbeeinnahmen erreichten im Geschäftsjahr 2023 1.256.000 US-Dollar.
| Werbequelle | Jahresumsatz ($) |
|---|---|
| In-Game-Werbung | 856,000 |
| Sponsoring-Angebote | 400,000 |
Monetarisierung digitaler Inhalte
Die Einnahmen aus digitalen Inhalten beliefen sich im Jahr 2023 auf 1.475.000 US-Dollar.
- Herunterladbare Inhalte (DLC): 675.000 $
- Premium-Inhaltsabonnements: 800.000 US-Dollar
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Value Propositions
You're looking at the core value Golden Matrix Group, Inc. (GMGI) delivers to its customers and partners, which is clearly underpinned by some impressive, if still scaling, financial performance as of late 2025. The value proposition centers on delivering regulated, localized gaming experiences across multiple channels and providing scalable technology to B2B clients.
The omni-channel experience in emerging markets is a key differentiator. For instance, the Meridianbet segment, the core growth driver, is seeing momentum across regulated markets, especially in Latin America, with a fully localized technology stack supporting both betting and casino offerings in Brazil. While the search results point to Meridianbet operating in 17 jurisdictions across Europe, Africa, and South America as of late 2024, the strategy is clearly built on this multi-channel approach, which includes retail, desktop, and mobile access.
For partners, the value is in scalable, configurable B2B white-label gaming solutions. The GMAG segment, which focuses on technology and B2B, posted revenue of $3.5 million in Q3 2025 and added 12 providers via AI-driven integration. This shows a commitment to scaling the technology platform, the KaFe Rocks platform, which integrates player management, risk monitoring, and reporting into a modular system. The overall gross margin for the company is holding strong at 56% in Q3 2025, suggesting the underlying technology and operational structure is efficient.
The diverse B2C offerings are driving significant top-line growth. In Q3 2025, Meridianbet generated $32.5 million in revenue, broken down into online casino Gross Gaming Revenue (GGR) of $14.6 million and sports betting revenue of $13.3 million. Furthermore, the high-value prize competitions, specifically the raffle businesses, are a major component. RKings Competitions hit a record revenue of $7.4 million in Q3 2025.
This leads directly to the value of high-margin recurring revenue from raffle/subscription models. These raffle platforms account for 26% of total revenue. Classics for a Cause, operating as a subscription raffle model, was generating over $300,000/month in passive recurring revenue. This model contributes to the overall healthy gross margin, which reached 57% in Q1 2025 for the raffle operations.
Finally, the commitment to localized betting and gaming content is evident in the operational execution. The company's technology stack is designed to adapt to local regulatory requirements, integrating necessary tools. The focus on Brazil, for example, involves launching both betting and casino offerings on a fully localized technology stack. This localization supports the growth metrics, such as Meridianbet seeing new registrations up 70% year-on-year.
Here's a quick look at the financial scale supporting these propositions in Q3 2025:
| Metric | Value (Q3 2025) | Context/Segment |
| Total Revenue | $47.3 million | Record Quarterly Revenue |
| Gross Margin | 56% | Company-wide |
| Adjusted EBITDA | $5.7 million | Up 32% Year-over-Year |
| Meridianbet Revenue | $32.5 million | Up 26% Year-over-Year |
| Casino GGR (Meridianbet) | $14.6 million | Part of B2C Offering |
| Raffle Revenue Contribution | 26% | Of Total Revenue |
| FY 2025 Revenue Guidance | $186-$187 million | Tightened Full-Year Forecast |
The company is definitely focused on profitable growth, as evidenced by the return to GAAP profitability with a net income of $0.4 million in Q3 2025. This financial discipline is a value proposition in itself for stakeholders.
The core value drivers can be summarized as:
- Omni-channel presence across 17 jurisdictions.
- B2B segment (GMAG) revenue of $3.5 million in Q3 2025.
- Meridianbet sports revenue at $13.3 million in Q3 2025.
- Raffle segment generating over $300,000/month recurring revenue.
- Localized content driving new registrations up 70% in Meridianbet.
Finance: draft 13-week cash view by Friday.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Customer Relationships
You're looking at how Golden Matrix Group, Inc. (GMGI) manages its diverse customer base, which spans B2B platform licensees and various B2C segments. The relationship strategy is clearly segmented, using technology to drive engagement where possible and direct management where needed.
Automated, personalized user engagement via AI-driven recommendations
The use of Artificial Intelligence is central to driving user activity across the B2C operations, particularly within the Meridianbet subsidiary. This technology is designed to learn user behavior and preferences to deliver targeted suggestions.
- AI capabilities feature user learning and betting recommendation capabilities on the proprietary B2B iGaming aggregator platform, GM-AG (Atlas), driving increases in user engagement.
- The company cites the benefits of its AI-driven technology as a key factor contributing to lowering its Customer Acquisition Costs (CAC) and extending customer lifetime value (LTV).
- GMGI attributes strong user engagement largely to the benefits of its AI-driven technology.
Loyalty programs and gamification (Meridianbet Missions)
Golden Matrix Group, Inc. actively uses gamification to boost engagement and spend per player. The launch of the Missions platform is a recent, concrete example of this focus.
The Meridianbet subsidiary launched its 'Missions' Gamification Platform on November 30, 2025. This focus on engagement is showing up in the numbers:
| Metric | Value/Period | Source Context |
| Casino Turnover Per Player Jump | 50% quarter over quarter | Q2 2025 |
| Casino Turnover Per Player Amount | Nearly 4,000 US | Q2 2025 |
| Meridianbet Revenue Growth (Q3 2025) | 26% year-over-year | Includes 25% in sports and 30% from casino |
High-touch customer support for B2C operations
The B2C segment, primarily Meridianbet, operates across a wide geographic footprint, requiring localized support and engagement strategies. The company is seeing strong acquisition metrics in new markets.
Meridianbet operates in 18 regulated global markets. The focus on expansion is driving user base growth:
- New registrations climbed 124% in Q2 2025, driven primarily by the Brazil launch.
- First deposits increased 165% quarter over quarter in Q2 2025, showing quality acquisition.
- Active users expanded 15% year-over-year in Q2 2025.
Dedicated B2B account management for platform licensees
For the B2B segment, the relationship is centered on licensing proprietary technology. Golden Matrix Group, Inc. mitigates execution risk by retaining the management teams of acquired entities.
The proprietary B2B iGaming aggregator platform, GM-AG (Atlas), provides online gaming operators with access to over 10,000 games, either directly or via a 'white-label' option. The company validates and retains acquired management teams to continue running these entities, which limits execution risk.
Subscription-based membership for Classics for a Cause (over 10,000 VIP members)
The Classics for a Cause (C4C) platform represents a stable, recurring revenue stream that complements the transactional nature of the gaming verticals. This relationship is structured around a subscription model.
The platform surpassed 10,000 VIP members post-acquisition in mid-Q3 FY24. Financially, this segment is significant:
- C4C generates over $300,000/month in passive recurring revenue as of late 2025.
- 30% of C4C's total revenue is recurring from these subscribers.
- For the 12-month fiscal year ending June 30, 2024, C4C contributed over $10 million in top-line revenue.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Channels
You're looking at how Golden Matrix Group, Inc. (GMGI) gets its products and services to customers as of late 2025. This involves a mix of direct online operations and B2B licensing across its international footprint.
The company's revenue generation is clearly segmented across its main operational channels for the first nine months of 2025:
- Meridianbet segment: Contributed 67% of GMGI's revenue mix.
- RKings/Classics for a Cause segment: Accounted for 25% of the revenue mix.
- B2B iGaming GM-AG platform segment: Represented 8% of the revenue mix.
The overall financial expectation for the year remains high, with the full-year 2025 revenue guidance set between $185,000,000 and $188,000,000, which signals an expected growth rate of 22% to 24% over 2024.
Direct-to-Consumer (D2C) online platforms (Meridianbet, MexPlay)
The Meridianbet brand drives significant D2C activity. For the third quarter of 2025, Meridianbet revenue saw a year-over-year increase of 26%. Online revenue specifically grew by 20%. Casino performance was strong, with Gross Gaming Revenue (GGR) up 29% year-over-year and total turnover reaching $434M, marking a 30% increase YoY. User engagement metrics show active users grew by 15% year-over-year, and new registrations jumped by 124%. The platform also saw a 50% increase in casino turnover per player quarter-over-quarter. The proprietary Free Bet prediction market platform recorded an 11.5% increase in ticket volumes in the second half of 2025 to date. MexPlay operates as a regulated online casino within the Mexican market.
Retail betting shops in Europe, Africa, and South America
Meridianbet Group is licensed and currently operating in 18 jurisdictions spanning Europe, Africa, and South America, employing an omni-channel approach that includes retail operations. The company recently secured one of the few granted betting licenses in Brazil.
B2B licensing and distribution network for GM-AG and Expanse Studios
The B2B segment focuses on licensing proprietary gaming platforms. The latest version of the GM-AG (Atlas) aggregator platform gives operators access to over 10,000 games. Expanse Studios has been active in securing new regulatory approvals, including a B2B gaming license in Sweden and a Class 2 B2B license in Romania.
Mobile applications for sports betting and casino gaming
The D2C platforms, including Meridianbet, utilize scalable systems supporting desktop online and mobile access. The Q3 2025 results showed broad-based revenue growth driven by online casino and raffle operations.
E-commerce competition websites (RKings, Classics for a Cause)
The RKings division operates a high-volume eCommerce site for paid-for competitions on its proprietary platform. The associated raffle ticket business, Arkins Competitions, achieved a new all-time daily revenue high of over $440,000.
Here's a quick look at the quarterly revenue progression leading up to the latest reported figures:
| Reporting Period | Revenue Amount | Year-over-Year Growth |
| Q1 2025 | $42.7M | Not specified |
| Q2 2025 | $43.25M | 9.6% |
| July 2025 (Monthly) | $15.7M | 24% |
| August 2025 (Monthly) | $17.8M | 18% |
| Q3 2025 (Ended Sept 30) | $47.3M | 15% |
The company reported $22M in cash and cash equivalents as of September 30, 2025. Finance: review the Q4 2025 projections against the $52.7M to $53.7M Q4 revenue forecast by next Tuesday.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Customer Segments
You're looking at the specific groups Golden Matrix Group, Inc. (GMGI) targets for its gaming and technology offerings as of late 2025. This isn't just a list; it's where the revenue is actually coming from.
B2C: Mass-market online sports bettors and casino players in regulated markets
This segment is served across a broad footprint. Golden Matrix Group, Inc. (GMGI) operates in over 25 regulated jurisdictions. The Meridianbet online revenue alone reached $80 million for the full year 2024. The gross margin for the Meridianbet segment in the second quarter of 2025 was approximately 70%.
- Active users expanded 15% year-over-year as of Q2 2025.
- Casino turnover per player jumped 50% quarter-over-quarter to nearly $4,000 in Q2 2025.
- The company is focused on expanding into new regulated markets across Europe.
B2B: Third-party online gaming operators seeking white-label solutions
This is the platform and content licensing side, primarily through GMAG and Expanse Studios. The GMAG B2B gaming platform saw its wagering volume surge 84% to $4.7 billion in 2024. Expanse Studios expanded its games portfolio to 55 proprietary titles by the end of 2024.
The B2B customer segment is crucial for platform scalability. Here's a look at the scale of the B2B wagering activity versus overall company revenue.
| Metric | Value (2024 Full Year) | Value (Q2 2025) |
| B2B Wagering Volume (GMAG) | $4.7 billion | Not specified |
| Total Company Revenue | $151.12 million | $43.2 million |
| Total Company Revenue Growth (Y-o-Y) | 62.50% | 9.6% |
B2C: Retail customers in established European and African markets
This channel is primarily driven by Meridianbet's physical presence. Retail revenue for Meridianbet in 2024 was $23 million, marking a 4% growth year-over-year. The company is implementing its Meridianbet brand in South Africa as part of its expansion in African markets.
B2C: New, high-growth market players in Brazil and Mexico
Brazil is a key focus area, with Meridianbet having a license valid through 2029. The Brazilian regulated gaming market is projected to generate $5.6 billion in gross gaming revenue (GGR) by 2025. The launch in Brazil is showing immediate results in user acquisition.
- New registrations climbed 124% in Q2 2025, driven primarily by the Brazil launch.
- First deposits increased 165% quarter-over-quarter, showing quality acquisition from this region.
The company is also pursuing licenses in other Latin American markets like Peru.
B2C: End-users of online prize competitions (UK, Ireland, Australia)
This segment is served through the RKings Competitions and Classics For A Cause entities, focusing on gamified raffles. Customer participation on the Free Bet prediction market platform recorded an 11.5% increase in ticket volumes for the second half of 2025 to date. This Free Bet activity, however, continues to represent a relatively small and non-material portion of Meridianbet's overall wagering activity. Arkens Competitions achieved over $440,000 in daily sales on August 1, 2025.
Finance: review Q3 2025 cash burn against the $22 million cash on hand reported at the end of Q2 2025.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Cost Structure
The Cost Structure for Golden Matrix Group, Inc. is heavily weighted toward direct operational costs and overhead associated with its global B2B and B2C gaming technology footprint.
The largest components of the cost base, based on Trailing Twelve Months (TTM) data ending September 2025, are detailed below. You'll see that SG&A expenses are slightly higher than the Cost of Revenue.
| Cost Category | Amount (TTM Sep '25) | Context/Driver |
| Cost of Revenue | $77.39 million | Primarily gaming content licensing and platform operational costs |
| Selling, General & Administrative (SG&A) | $95.4 million | Overhead, personnel, and corporate expenses |
| Revenue (for context) | $179.14 million | Total top-line figure for the same TTM period |
| Gross Profit (for context) | $101.75 million | Revenue less Cost of Revenue |
Key cost drivers that feed into these reported figures, and which require ongoing capital allocation, include:
- Licensing and regulatory compliance fees across 25+ jurisdictions where Golden Matrix Group, Inc. operates.
- Technology development and maintenance for proprietary platforms like GM-AG (Atlas) and the B2C infrastructure.
- Marketing and user acquisition costs necessary to fuel B2C growth, particularly through the Meridianbet subsidiary.
The company's operational expenses also include significant non-cash charges, such as Amortization of Goodwill & Intangibles, which totaled $9.25 million for the TTM ending September 2025.
The scale of regulatory requirements directly impacts the cost structure, as Golden Matrix Group, Inc. actively pursues expansion in regulated areas, such as securing a Class 2 iGaming license in Romania and operating in 18 markets via Meridianbet.
Finance: draft 13-week cash view by Friday.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Revenue Streams
You're looking at the actual money Golden Matrix Group, Inc. (GMGI) is bringing in, which is key to understanding its valuation right now. Honestly, the revenue streams are clearly segmented across B2C and B2B operations, with the Meridianbet acquisition driving the bulk of the B2C side.
The latest reported Total Trailing Twelve Months (TTM) Revenue as of September 2025 is $179.14 million.
Here's a breakdown of the key components, using the most recent quarterly data available from Q3 2025 to illustrate the current mix:
- B2C Gaming Revenue: Sports betting and casino net win (Meridianbet)
- B2C E-commerce Revenue: Sales from online prize competitions (RKings, CFAC)
- B2B Licensing Fees: Recurring revenue from GM-AG platform usage
- B2B Content Fees: Distribution of Expanse Studios' proprietary games
The Q3 2025 results give us a clear look at how these streams are performing:
| Revenue Stream Component | Q3 2025 Revenue Amount | Year-over-Year Growth (YoY) |
| Meridianbet (Total B2C Gaming) | $32.5m | 26% |
| RKings Competitions (B2C E-commerce) | $7.4m | Not explicitly stated for Q3 |
| GMAG (B2B Licensing & Content Fees Proxy) | $3.5m | Not explicitly stated for Q3 |
Diving deeper into the Meridianbet B2C Gaming Revenue, the growth is coming from both major verticals. Online casino GGR (Gross Gaming Revenue) saw a significant jump, and sports betting followed suit. If onboarding takes 14+ days, churn risk rises, but their user metrics suggest strong engagement.
For the B2C Gaming Revenue specifically, the components for Q3 2025 were:
- Online Casino Revenue: Up 30%
- Sports Betting Revenue: Up 25%
The B2B division, which covers licensing and content distribution, showed strength in emerging regions. The Q3 figure for the entire B2B division, GMAG, was $3.5 million. To be fair, B2B sales in emerging regions like Brazil and Mexico grew over 40% in that quarter.
The B2C E-commerce side, driven by RKings Competitions, is also showing high activity spikes. For instance, in Q2 2025, RKings beat its all-time daily revenue record by 12%, and then later by another 40% on August 1st, processing more than 30,000 orders in that single day. That's defintely a strong indicator of transaction volume supporting that revenue stream.
The final required figure anchors the entire picture:
- Total TTM Revenue (Sep '25): $179.14 million
Finance: draft 13-week cash view by Friday.
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