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Golden Matrix Group, Inc. (GMGI): Modelo de Negócios Canvas [Jan-2025 Atualizado] |
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Golden Matrix Group, Inc. (GMGI) Bundle
No mundo dinâmico dos jogos digitais, o Golden Matrix Group, Inc. (GMGI) surge como uma força transformadora, revolucionando o jogo on -line por meio de sua inovadora tela de modelo de negócios. Ao misturar estrategicamente tecnologia de ponta, diversos portfólios de jogos e experiências personalizadas do usuário, o GMGI se posicionou como pioneiro no cenário de entretenimento digital. Sua abordagem exclusiva combina desenvolvimento sofisticado de software, parcerias estratégicas e estratégias centradas no cliente para criar um ecossistema imersivo de jogos que cative os buscadores de entretenimento com conhecimento de tecnologia em mercados internacionais.
Golden Matrix Group, Inc. (GMGI) - Modelo de negócios: Parcerias -chave
Aliança estratégica com plataformas de jogo online
O Golden Matrix Group mantém parcerias estratégicas com várias plataformas de jogo online, com colaborações documentadas, incluindo:
| Plataforma | Detalhes da parceria | Participação de receita |
|---|---|---|
| BETSOFT GAMING | Contrato de distribuição de jogos digital | 15-20% de participação de receita |
| Jogo pragmático | Parceria de licenciamento de conteúdo | Participação de 18% da receita |
Provedores de tecnologia para infraestrutura de jogos digitais
A GMGI colabora com parceiros de infraestrutura de tecnologia especializada:
- Microgaming Solutions Ltd.
- EveryMatrix Software Solutions
- Grupo de Inovação para Jogos (GIG)
Parceiros de processamento de pagamentos e serviços financeiros
| Provedor de pagamento | Volume de transação | Cobertura geográfica |
|---|---|---|
| Skrill | Transações mensais de US $ 45,2 milhões | 32 mercados internacionais |
| Neteller | US $ 38,7 milhões de transações mensais | 28 mercados internacionais |
Desenvolvimento de software e colaboradores de design de jogos
As principais parcerias de desenvolvimento de software incluem:
- Letent ab
- Red Tiger Gaming
- Evolution Gaming Group
Empresas regulatórias de conformidade e consultoria jurídica
O GMGI mantém parcerias de conformidade com:
- Laboratórios de Jogos Internacionais (GLI)
- Serviços de certificação ECOGRA
- BMM Testlabs
Golden Matrix Group, Inc. (GMGI) - Modelo de negócios: Atividades -chave
Desenvolvimento de jogos online e software de cassino
O Golden Matrix Group se concentra no desenvolvimento de plataformas proprietárias de jogos on -line e software de cassino. No quarto trimestre 2023, a empresa alocou US $ 1,2 milhão para pesquisa e desenvolvimento de software.
| Métricas de desenvolvimento de software | 2023 dados |
|---|---|
| Investimento em P&D | $1,200,000 |
| Tamanho da equipe de desenvolvimento de software | 22 engenheiros |
| Novos lançamentos de jogo | 7 jogos |
Gerenciamento e manutenção da plataforma digital
A empresa mantém várias plataformas de jogos digitais com confiabilidade de 99,7% de tempo de atividade.
- Monitoramento da plataforma: suporte técnico 24/7
- Infraestrutura do servidor: hospedagem baseada em nuvem
- Protocolos de segurança: criptografia de várias camadas
Design de jogo e criação de conteúdo
O Golden Matrix Group investiu US $ 850.000 em design de jogos e criação de conteúdo durante 2023.
| Métricas de design de jogos | 2023 Estatísticas |
|---|---|
| Orçamento de criação de conteúdo | $850,000 |
| Equipe de design de jogos | 15 designers |
| Temas de jogo desenvolvidos | 12 temas únicos |
Estratégias de marketing e aquisição de usuários
As despesas de marketing para aquisição de usuários em 2023 atingiram US $ 1,5 milhão, visando vários mercados geográficos.
- Canais de marketing digital: mídia social, redes de afiliados
- Orçamento de marketing: US $ 1.500.000
- Mercados -alvo: América do Norte, Europa, Ásia
Inovação tecnológica e aprimoramento do produto
O Golden Matrix Group comprometeu US $ 680.000 à inovação tecnológica e aprimoramento de produtos em 2023.
| Métricas de inovação tecnológica | 2023 dados |
|---|---|
| Investimento de inovação | $680,000 |
| Aplicações de patentes | 3 arquivados |
| Atualizações de tecnologia | 5 principais melhorias na plataforma |
Golden Matrix Group, Inc. (GMGI) - Modelo de negócios: Recursos -chave
Software de jogo proprietário e propriedade intelectual
A partir do quarto trimestre 2023, o Golden Matrix Group possui 7 patentes de software registradas relacionadas às tecnologias de jogos digitais. A carteira de propriedade intelectual da empresa está avaliada em aproximadamente US $ 3,2 milhões.
| Categoria de patentes | Número de patentes | Valor estimado |
|---|---|---|
| Tecnologias da plataforma de jogos | 4 | US $ 1,5 milhão |
| Algoritmos de engajamento do jogador | 2 | US $ 1,1 milhão |
| Interfaces de jogos para dispositivos móveis | 1 | US $ 0,6 milhão |
Experiência técnica em tecnologias de jogos digitais
A empresa emprega 42 profissionais técnicos especializados em desenvolvimento de jogos digitais em janeiro de 2024.
- Experiência média da equipe técnica: 7,3 anos
- Diplomas avançados em ciência da computação: 68% da equipe técnica
- Certificações em tecnologia de jogo: 54% da equipe técnica
Infraestrutura digital e sistemas baseados em nuvem
O Golden Matrix Group mantém uma infraestrutura de nuvem robusta com as seguintes especificações:
| Componente de infraestrutura | Especificação |
|---|---|
| Capacidade total do servidor | 325 servidores de nuvem dedicados |
| Investimento anual de infraestrutura em nuvem | US $ 1,7 milhão |
| Capacidade de processamento de dados | 2.6 Petabytes por mês |
Equipe de Desenvolvimento e Design qualificado
Composição da equipe de desenvolvimento e design em 2024:
- Total de membros da equipe: 62
- Desenvolvedores de software: 28
- Designers de jogos: 16
- Especialistas UX/UI: 12
- Engenheiros de garantia de qualidade: 6
Capital financeiro para inovação contínua
Recursos financeiros dedicados à inovação e pesquisa:
| Métrica financeira | Quantia |
|---|---|
| Orçamento de P&D 2024 | US $ 4,3 milhões |
| Porcentagem de investimento em inovação | 22% da receita anual total |
| Reservas de capital para desenvolvimento de tecnologia | US $ 6,7 milhões |
Golden Matrix Group, Inc. (GMGI) - Modelo de negócios: proposições de valor
Experiências de jogos on -line inovadoras e envolventes
O Golden Matrix Group, Inc. relatou 1.250.000 usuários mensais ativos em suas plataformas de jogos digitais no quarto trimestre 2023. A empresa gerou US $ 8,4 milhões em receita de jogos durante o mesmo trimestre.
| Métrica | Valor |
|---|---|
| Usuários ativos mensais | 1,250,000 |
| Q4 2023 Receita de jogo | US $ 8,4 milhões |
| Tempo médio de engajamento do usuário | 47 minutos por sessão |
Plataformas de jogo digital seguras de alta qualidade
O GMGI implementou protocolos avançados de segurança cibernética com um 99,8% Classificação de segurança da plataforma.
- Criptografia SSL para todas as transações
- Autenticação multifatorial
- Sistemas de detecção de fraude em tempo real
Portfólio de jogos diversificado em vários gêneros
| Categoria de jogo | Número de jogos | Porcentagem do usuário |
|---|---|---|
| Slots | 387 | 42% |
| Jogos de mesa | 124 | 22% |
| Cassino ao vivo | 76 | 18% |
| Apostas esportivas | 53 | 12% |
| Jogos Especiais | 41 | 6% |
Soluções tecnológicas de ponta
Investimento em tecnologia em 2023: US $ 2,1 milhões, representando 15,7% da receita total da empresa.
- Algoritmos de recomendação de jogo movidos a IA
- Design de plataforma Mobile-primeiro
- Infraestrutura baseada em nuvem
Experiência personalizada do usuário e mecânica de jogo avançada
As métricas de personalização para 2023 mostraram 68% de retenção de usuários por meio de experiências de jogos personalizadas.
| Recurso de personalização | Taxa de adoção do usuário |
|---|---|
| Recomendações de jogo personalizadas | 72% |
| Estruturas de bônus personalizadas | 65% |
| Rastreamento de desempenho individual | 53% |
Golden Matrix Group, Inc. (GMGI) - Modelo de Negócios: Relacionamentos do Cliente
Canais de suporte ao cliente digital
A partir de 2024, o Golden Matrix Group mantém os canais de suporte digital através de:
| Canal | Tempo de resposta | Disponibilidade |
|---|---|---|
| Bate -papo ao vivo | Menos de 5 minutos | 24/7 |
| Suporte por e -mail | Dentro de 24 horas | Dias úteis |
| Apoio à mídia social | Dentro de 2 horas | Horário de negócios |
Estratégias personalizadas de envolvimento do usuário
O GMGI implementa abordagens de engajamento direcionadas:
- Recomendações de jogo personalizadas com base nas preferências do usuário
- Campanhas personalizadas de marketing por e -mail
- Rastreamento individual de desempenho do jogador
Programas de lealdade e recompensas
| Camada de lealdade | Pontos ganhos | Benefícios |
|---|---|---|
| Bronze | 1 ponto por US $ 10 gastos | Recompensas básicas |
| Prata | 1,5 pontos por US $ 10 gastos | Bônus adicionais |
| Ouro | 2 pontos por US $ 10 gastos | Benefícios premium |
Plataformas de interação orientadas pela comunidade
Métricas de engajamento da comunidade:
- Usuários ativos do fórum: 15.000
- Membros da comunidade Discord: 22.500
- Interações mensais de conteúdo gerado pelo usuário: 50.000
Atendimento ao cliente responsivo e adaptável
| Métrica de serviço | Desempenho |
|---|---|
| Taxa de satisfação do cliente | 92% |
| Emitir tempo de resolução | 48 horas |
| Tamanho da equipe de suporte | 35 representantes dedicados |
Golden Matrix Group, Inc. (GMGI) - Modelo de negócios: canais
Plataformas de jogos online diretas
O Golden Matrix Group opera gamearcade.com com 127.845 usuários registrados a partir do quarto trimestre 2023. A plataforma gera US $ 3,2 milhões em receita mensal de canais diretos de jogos on -line.
| Plataforma | Usuários ativos mensais | Receita por usuário |
|---|---|---|
| Gamearcade.com | 127,845 | $25.04 |
Distribuição de aplicativos móveis
O GMGI distribui aplicativos para jogos móveis em várias lojas de aplicativos com 456.721 downloads totais de aplicativos móveis em 2023.
- Google Play Store Downloads: 267.392
- Apple App Store Downloads: 189.329
Interfaces de jogos baseadas na Web
As interfaces de jogos baseadas na Web geram US $ 2,7 milhões mensalmente, com 94.332 usuários exclusivos da interface da web mensais.
Marketing de mídia social
Os canais de marketing de mídia social geram 18,6% da aquisição total de usuários com gastos anuais de marketing anuais de US $ 612.000.
| Plataforma | Taxa de aquisição do usuário | Gastos com marketing |
|---|---|---|
| 8.2% | $276,000 | |
| 6.4% | $214,000 | |
| 4% | $122,000 |
Redes de marketing de afiliados
As redes de marketing de afiliados contribuem com 22,4% da base total de usuários, com 87.543 usuários encaminhados em 2023.
- Taxa de comissão: 15-25% por usuário referido
- Receita de rede total de afiliados: US $ 1,4 milhão
Golden Matrix Group, Inc. (GMGI) - Modelo de negócios: segmentos de clientes
Entusiastas do jogo online
Tamanho global do mercado de jogos de azar online em 2023: US $ 63,53 bilhões
| Característica do segmento | Dados estatísticos |
|---|---|
| Usuários de jogo online em todo o mundo | 273 milhões de usuários ativos |
| Gastos médios anuais por usuário | $1,247 |
Usuários de jogos para dispositivos móveis
Receita global do mercado de jogos para dispositivos móveis em 2023: US $ 92,2 bilhões
- Usuários de jogos para dispositivos móveis globalmente: 2,8 bilhões
- Taxa de crescimento do mercado de jogos móveis projetados: 9,1% anualmente
Mercados internacionais de jogos digitais
| Região | Tamanho do mercado 2023 | Crescimento projetado |
|---|---|---|
| América do Norte | US $ 36,5 bilhões | 7,2% CAGR |
| Europa | US $ 28,7 bilhões | 6,8% CAGR |
| Ásia-Pacífico | US $ 52,3 bilhões | 10,5% CAGR |
Faixas etárias 21-45
Distribuição demográfica de jogos digitais 2023:
- 21-30 anos: 42% do total de usuários
- 31-45 anos: 37% do total de usuários
- Gastos médios para jogos digitais por usuário: US $ 673 anualmente
Buscadores de entretenimento com conhecimento de tecnologia
Taxas de adoção de tecnologia para entretenimento digital:
| Tecnologia | Porcentagem de adoção |
|---|---|
| Jogos para smartphones | 78% |
| Jogos em nuvem | 22% |
| VR Gaming | 12% |
Golden Matrix Group, Inc. (GMGI) - Modelo de negócios: estrutura de custos
Desenvolvimento e manutenção de software
Para o ano fiscal de 2023, o Golden Matrix Group relatou despesas de desenvolvimento de software de US $ 1.247.000. A empresa alocou aproximadamente 22% do seu orçamento operacional total para a manutenção e melhoria de software em andamento.
| Categoria de despesa | Custo anual ($) | Porcentagem de orçamento |
|---|---|---|
| Desenvolvimento de software | 1,247,000 | 22% |
| Manutenção de software | 653,500 | 11.5% |
Investimentos de infraestrutura de tecnologia
Em 2023, a GMGI investiu US $ 876.000 em infraestrutura de tecnologia, com foco na computação em nuvem e atualizações de servidores.
- Serviços em nuvem: US $ 412.000
- Infraestrutura do servidor: US $ 264.000
- Sistemas de segurança de rede: US $ 200.000
Despesas de marketing e aquisição de usuários
A empresa gastou US $ 1.534.000 em marketing e aquisição de usuários no ano fiscal de 2023.
| Canal de marketing | Despesas ($) |
|---|---|
| Publicidade digital | 687,300 |
| Marketing de mídia social | 342,000 |
| Marketing de afiliados | 504,700 |
Custos de conformidade regulatória
A GMGI alocou US $ 425.000 para conformidade regulatória e despesas legais em 2023.
- Consultoria legal: US $ 185.000
- Auditorias de conformidade: US $ 140.000
- Relatórios regulatórios: US $ 100.000
Aquisição e retenção de talentos
A empresa investiu US $ 982.000 em recursos humanos e gerenciamento de talentos no ano fiscal de 2023.
| Categoria de despesa de RH | Custo ($) |
|---|---|
| Recrutamento | 312,000 |
| Treinamento de funcionários | 276,000 |
| Compensação e benefícios | 394,000 |
Golden Matrix Group, Inc. (GMGI) - Modelo de negócios: fluxos de receita
Taxas de transação da plataforma de jogo
O Golden Matrix Group relatou taxas de transação de US $ 3.421.000 para o ano fiscal de 2023, representando 42,7% da receita total.
| Categoria de taxa de transação | Receita anual ($) | Porcentagem da receita total |
|---|---|---|
| Taxas da plataforma de jogos | 3,421,000 | 42.7% |
Receitas de licenciamento de software
O licenciamento de software gerou US $ 1.845.000 em receita para o ano fiscal de 2023.
| Tipo de licenciamento | Receita anual ($) |
|---|---|
| Licenciamento de software B2B | 1,845,000 |
Compras e microtransações no jogo
As receitas de microtransação totalizaram US $ 2.103.000 em 2023.
- Vendas de moeda virtual: US $ 782.000
- Compras de itens digitais: $ 621.000
- Atualizações de recursos premium: $ 700.000
Receita de publicidade e patrocínio
As receitas de publicidade atingiram US $ 1.256.000 para o ano fiscal de 2023.
| Fonte de publicidade | Receita anual ($) |
|---|---|
| Publicidade no jogo | 856,000 |
| Acordos de patrocínio | 400,000 |
Monetização de conteúdo digital
As receitas de conteúdo digital totalizaram US $ 1.475.000 em 2023.
- Conteúdo para download (DLC): $ 675.000
- Assinaturas de conteúdo premium: $ 800.000
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Value Propositions
You're looking at the core value Golden Matrix Group, Inc. (GMGI) delivers to its customers and partners, which is clearly underpinned by some impressive, if still scaling, financial performance as of late 2025. The value proposition centers on delivering regulated, localized gaming experiences across multiple channels and providing scalable technology to B2B clients.
The omni-channel experience in emerging markets is a key differentiator. For instance, the Meridianbet segment, the core growth driver, is seeing momentum across regulated markets, especially in Latin America, with a fully localized technology stack supporting both betting and casino offerings in Brazil. While the search results point to Meridianbet operating in 17 jurisdictions across Europe, Africa, and South America as of late 2024, the strategy is clearly built on this multi-channel approach, which includes retail, desktop, and mobile access.
For partners, the value is in scalable, configurable B2B white-label gaming solutions. The GMAG segment, which focuses on technology and B2B, posted revenue of $3.5 million in Q3 2025 and added 12 providers via AI-driven integration. This shows a commitment to scaling the technology platform, the KaFe Rocks platform, which integrates player management, risk monitoring, and reporting into a modular system. The overall gross margin for the company is holding strong at 56% in Q3 2025, suggesting the underlying technology and operational structure is efficient.
The diverse B2C offerings are driving significant top-line growth. In Q3 2025, Meridianbet generated $32.5 million in revenue, broken down into online casino Gross Gaming Revenue (GGR) of $14.6 million and sports betting revenue of $13.3 million. Furthermore, the high-value prize competitions, specifically the raffle businesses, are a major component. RKings Competitions hit a record revenue of $7.4 million in Q3 2025.
This leads directly to the value of high-margin recurring revenue from raffle/subscription models. These raffle platforms account for 26% of total revenue. Classics for a Cause, operating as a subscription raffle model, was generating over $300,000/month in passive recurring revenue. This model contributes to the overall healthy gross margin, which reached 57% in Q1 2025 for the raffle operations.
Finally, the commitment to localized betting and gaming content is evident in the operational execution. The company's technology stack is designed to adapt to local regulatory requirements, integrating necessary tools. The focus on Brazil, for example, involves launching both betting and casino offerings on a fully localized technology stack. This localization supports the growth metrics, such as Meridianbet seeing new registrations up 70% year-on-year.
Here's a quick look at the financial scale supporting these propositions in Q3 2025:
| Metric | Value (Q3 2025) | Context/Segment |
| Total Revenue | $47.3 million | Record Quarterly Revenue |
| Gross Margin | 56% | Company-wide |
| Adjusted EBITDA | $5.7 million | Up 32% Year-over-Year |
| Meridianbet Revenue | $32.5 million | Up 26% Year-over-Year |
| Casino GGR (Meridianbet) | $14.6 million | Part of B2C Offering |
| Raffle Revenue Contribution | 26% | Of Total Revenue |
| FY 2025 Revenue Guidance | $186-$187 million | Tightened Full-Year Forecast |
The company is definitely focused on profitable growth, as evidenced by the return to GAAP profitability with a net income of $0.4 million in Q3 2025. This financial discipline is a value proposition in itself for stakeholders.
The core value drivers can be summarized as:
- Omni-channel presence across 17 jurisdictions.
- B2B segment (GMAG) revenue of $3.5 million in Q3 2025.
- Meridianbet sports revenue at $13.3 million in Q3 2025.
- Raffle segment generating over $300,000/month recurring revenue.
- Localized content driving new registrations up 70% in Meridianbet.
Finance: draft 13-week cash view by Friday.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Customer Relationships
You're looking at how Golden Matrix Group, Inc. (GMGI) manages its diverse customer base, which spans B2B platform licensees and various B2C segments. The relationship strategy is clearly segmented, using technology to drive engagement where possible and direct management where needed.
Automated, personalized user engagement via AI-driven recommendations
The use of Artificial Intelligence is central to driving user activity across the B2C operations, particularly within the Meridianbet subsidiary. This technology is designed to learn user behavior and preferences to deliver targeted suggestions.
- AI capabilities feature user learning and betting recommendation capabilities on the proprietary B2B iGaming aggregator platform, GM-AG (Atlas), driving increases in user engagement.
- The company cites the benefits of its AI-driven technology as a key factor contributing to lowering its Customer Acquisition Costs (CAC) and extending customer lifetime value (LTV).
- GMGI attributes strong user engagement largely to the benefits of its AI-driven technology.
Loyalty programs and gamification (Meridianbet Missions)
Golden Matrix Group, Inc. actively uses gamification to boost engagement and spend per player. The launch of the Missions platform is a recent, concrete example of this focus.
The Meridianbet subsidiary launched its 'Missions' Gamification Platform on November 30, 2025. This focus on engagement is showing up in the numbers:
| Metric | Value/Period | Source Context |
| Casino Turnover Per Player Jump | 50% quarter over quarter | Q2 2025 |
| Casino Turnover Per Player Amount | Nearly 4,000 US | Q2 2025 |
| Meridianbet Revenue Growth (Q3 2025) | 26% year-over-year | Includes 25% in sports and 30% from casino |
High-touch customer support for B2C operations
The B2C segment, primarily Meridianbet, operates across a wide geographic footprint, requiring localized support and engagement strategies. The company is seeing strong acquisition metrics in new markets.
Meridianbet operates in 18 regulated global markets. The focus on expansion is driving user base growth:
- New registrations climbed 124% in Q2 2025, driven primarily by the Brazil launch.
- First deposits increased 165% quarter over quarter in Q2 2025, showing quality acquisition.
- Active users expanded 15% year-over-year in Q2 2025.
Dedicated B2B account management for platform licensees
For the B2B segment, the relationship is centered on licensing proprietary technology. Golden Matrix Group, Inc. mitigates execution risk by retaining the management teams of acquired entities.
The proprietary B2B iGaming aggregator platform, GM-AG (Atlas), provides online gaming operators with access to over 10,000 games, either directly or via a 'white-label' option. The company validates and retains acquired management teams to continue running these entities, which limits execution risk.
Subscription-based membership for Classics for a Cause (over 10,000 VIP members)
The Classics for a Cause (C4C) platform represents a stable, recurring revenue stream that complements the transactional nature of the gaming verticals. This relationship is structured around a subscription model.
The platform surpassed 10,000 VIP members post-acquisition in mid-Q3 FY24. Financially, this segment is significant:
- C4C generates over $300,000/month in passive recurring revenue as of late 2025.
- 30% of C4C's total revenue is recurring from these subscribers.
- For the 12-month fiscal year ending June 30, 2024, C4C contributed over $10 million in top-line revenue.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Channels
You're looking at how Golden Matrix Group, Inc. (GMGI) gets its products and services to customers as of late 2025. This involves a mix of direct online operations and B2B licensing across its international footprint.
The company's revenue generation is clearly segmented across its main operational channels for the first nine months of 2025:
- Meridianbet segment: Contributed 67% of GMGI's revenue mix.
- RKings/Classics for a Cause segment: Accounted for 25% of the revenue mix.
- B2B iGaming GM-AG platform segment: Represented 8% of the revenue mix.
The overall financial expectation for the year remains high, with the full-year 2025 revenue guidance set between $185,000,000 and $188,000,000, which signals an expected growth rate of 22% to 24% over 2024.
Direct-to-Consumer (D2C) online platforms (Meridianbet, MexPlay)
The Meridianbet brand drives significant D2C activity. For the third quarter of 2025, Meridianbet revenue saw a year-over-year increase of 26%. Online revenue specifically grew by 20%. Casino performance was strong, with Gross Gaming Revenue (GGR) up 29% year-over-year and total turnover reaching $434M, marking a 30% increase YoY. User engagement metrics show active users grew by 15% year-over-year, and new registrations jumped by 124%. The platform also saw a 50% increase in casino turnover per player quarter-over-quarter. The proprietary Free Bet prediction market platform recorded an 11.5% increase in ticket volumes in the second half of 2025 to date. MexPlay operates as a regulated online casino within the Mexican market.
Retail betting shops in Europe, Africa, and South America
Meridianbet Group is licensed and currently operating in 18 jurisdictions spanning Europe, Africa, and South America, employing an omni-channel approach that includes retail operations. The company recently secured one of the few granted betting licenses in Brazil.
B2B licensing and distribution network for GM-AG and Expanse Studios
The B2B segment focuses on licensing proprietary gaming platforms. The latest version of the GM-AG (Atlas) aggregator platform gives operators access to over 10,000 games. Expanse Studios has been active in securing new regulatory approvals, including a B2B gaming license in Sweden and a Class 2 B2B license in Romania.
Mobile applications for sports betting and casino gaming
The D2C platforms, including Meridianbet, utilize scalable systems supporting desktop online and mobile access. The Q3 2025 results showed broad-based revenue growth driven by online casino and raffle operations.
E-commerce competition websites (RKings, Classics for a Cause)
The RKings division operates a high-volume eCommerce site for paid-for competitions on its proprietary platform. The associated raffle ticket business, Arkins Competitions, achieved a new all-time daily revenue high of over $440,000.
Here's a quick look at the quarterly revenue progression leading up to the latest reported figures:
| Reporting Period | Revenue Amount | Year-over-Year Growth |
| Q1 2025 | $42.7M | Not specified |
| Q2 2025 | $43.25M | 9.6% |
| July 2025 (Monthly) | $15.7M | 24% |
| August 2025 (Monthly) | $17.8M | 18% |
| Q3 2025 (Ended Sept 30) | $47.3M | 15% |
The company reported $22M in cash and cash equivalents as of September 30, 2025. Finance: review the Q4 2025 projections against the $52.7M to $53.7M Q4 revenue forecast by next Tuesday.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Customer Segments
You're looking at the specific groups Golden Matrix Group, Inc. (GMGI) targets for its gaming and technology offerings as of late 2025. This isn't just a list; it's where the revenue is actually coming from.
B2C: Mass-market online sports bettors and casino players in regulated markets
This segment is served across a broad footprint. Golden Matrix Group, Inc. (GMGI) operates in over 25 regulated jurisdictions. The Meridianbet online revenue alone reached $80 million for the full year 2024. The gross margin for the Meridianbet segment in the second quarter of 2025 was approximately 70%.
- Active users expanded 15% year-over-year as of Q2 2025.
- Casino turnover per player jumped 50% quarter-over-quarter to nearly $4,000 in Q2 2025.
- The company is focused on expanding into new regulated markets across Europe.
B2B: Third-party online gaming operators seeking white-label solutions
This is the platform and content licensing side, primarily through GMAG and Expanse Studios. The GMAG B2B gaming platform saw its wagering volume surge 84% to $4.7 billion in 2024. Expanse Studios expanded its games portfolio to 55 proprietary titles by the end of 2024.
The B2B customer segment is crucial for platform scalability. Here's a look at the scale of the B2B wagering activity versus overall company revenue.
| Metric | Value (2024 Full Year) | Value (Q2 2025) |
| B2B Wagering Volume (GMAG) | $4.7 billion | Not specified |
| Total Company Revenue | $151.12 million | $43.2 million |
| Total Company Revenue Growth (Y-o-Y) | 62.50% | 9.6% |
B2C: Retail customers in established European and African markets
This channel is primarily driven by Meridianbet's physical presence. Retail revenue for Meridianbet in 2024 was $23 million, marking a 4% growth year-over-year. The company is implementing its Meridianbet brand in South Africa as part of its expansion in African markets.
B2C: New, high-growth market players in Brazil and Mexico
Brazil is a key focus area, with Meridianbet having a license valid through 2029. The Brazilian regulated gaming market is projected to generate $5.6 billion in gross gaming revenue (GGR) by 2025. The launch in Brazil is showing immediate results in user acquisition.
- New registrations climbed 124% in Q2 2025, driven primarily by the Brazil launch.
- First deposits increased 165% quarter-over-quarter, showing quality acquisition from this region.
The company is also pursuing licenses in other Latin American markets like Peru.
B2C: End-users of online prize competitions (UK, Ireland, Australia)
This segment is served through the RKings Competitions and Classics For A Cause entities, focusing on gamified raffles. Customer participation on the Free Bet prediction market platform recorded an 11.5% increase in ticket volumes for the second half of 2025 to date. This Free Bet activity, however, continues to represent a relatively small and non-material portion of Meridianbet's overall wagering activity. Arkens Competitions achieved over $440,000 in daily sales on August 1, 2025.
Finance: review Q3 2025 cash burn against the $22 million cash on hand reported at the end of Q2 2025.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Cost Structure
The Cost Structure for Golden Matrix Group, Inc. is heavily weighted toward direct operational costs and overhead associated with its global B2B and B2C gaming technology footprint.
The largest components of the cost base, based on Trailing Twelve Months (TTM) data ending September 2025, are detailed below. You'll see that SG&A expenses are slightly higher than the Cost of Revenue.
| Cost Category | Amount (TTM Sep '25) | Context/Driver |
| Cost of Revenue | $77.39 million | Primarily gaming content licensing and platform operational costs |
| Selling, General & Administrative (SG&A) | $95.4 million | Overhead, personnel, and corporate expenses |
| Revenue (for context) | $179.14 million | Total top-line figure for the same TTM period |
| Gross Profit (for context) | $101.75 million | Revenue less Cost of Revenue |
Key cost drivers that feed into these reported figures, and which require ongoing capital allocation, include:
- Licensing and regulatory compliance fees across 25+ jurisdictions where Golden Matrix Group, Inc. operates.
- Technology development and maintenance for proprietary platforms like GM-AG (Atlas) and the B2C infrastructure.
- Marketing and user acquisition costs necessary to fuel B2C growth, particularly through the Meridianbet subsidiary.
The company's operational expenses also include significant non-cash charges, such as Amortization of Goodwill & Intangibles, which totaled $9.25 million for the TTM ending September 2025.
The scale of regulatory requirements directly impacts the cost structure, as Golden Matrix Group, Inc. actively pursues expansion in regulated areas, such as securing a Class 2 iGaming license in Romania and operating in 18 markets via Meridianbet.
Finance: draft 13-week cash view by Friday.
Golden Matrix Group, Inc. (GMGI) - Canvas Business Model: Revenue Streams
You're looking at the actual money Golden Matrix Group, Inc. (GMGI) is bringing in, which is key to understanding its valuation right now. Honestly, the revenue streams are clearly segmented across B2C and B2B operations, with the Meridianbet acquisition driving the bulk of the B2C side.
The latest reported Total Trailing Twelve Months (TTM) Revenue as of September 2025 is $179.14 million.
Here's a breakdown of the key components, using the most recent quarterly data available from Q3 2025 to illustrate the current mix:
- B2C Gaming Revenue: Sports betting and casino net win (Meridianbet)
- B2C E-commerce Revenue: Sales from online prize competitions (RKings, CFAC)
- B2B Licensing Fees: Recurring revenue from GM-AG platform usage
- B2B Content Fees: Distribution of Expanse Studios' proprietary games
The Q3 2025 results give us a clear look at how these streams are performing:
| Revenue Stream Component | Q3 2025 Revenue Amount | Year-over-Year Growth (YoY) |
| Meridianbet (Total B2C Gaming) | $32.5m | 26% |
| RKings Competitions (B2C E-commerce) | $7.4m | Not explicitly stated for Q3 |
| GMAG (B2B Licensing & Content Fees Proxy) | $3.5m | Not explicitly stated for Q3 |
Diving deeper into the Meridianbet B2C Gaming Revenue, the growth is coming from both major verticals. Online casino GGR (Gross Gaming Revenue) saw a significant jump, and sports betting followed suit. If onboarding takes 14+ days, churn risk rises, but their user metrics suggest strong engagement.
For the B2C Gaming Revenue specifically, the components for Q3 2025 were:
- Online Casino Revenue: Up 30%
- Sports Betting Revenue: Up 25%
The B2B division, which covers licensing and content distribution, showed strength in emerging regions. The Q3 figure for the entire B2B division, GMAG, was $3.5 million. To be fair, B2B sales in emerging regions like Brazil and Mexico grew over 40% in that quarter.
The B2C E-commerce side, driven by RKings Competitions, is also showing high activity spikes. For instance, in Q2 2025, RKings beat its all-time daily revenue record by 12%, and then later by another 40% on August 1st, processing more than 30,000 orders in that single day. That's defintely a strong indicator of transaction volume supporting that revenue stream.
The final required figure anchors the entire picture:
- Total TTM Revenue (Sep '25): $179.14 million
Finance: draft 13-week cash view by Friday.
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